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The eighth season of American animated television series Adventure Time, created by Pendleton Ward, began airing on Cartoon Network in the United States following the series' seventh season. The series is based on a short produced for Frederator's Nicktoons Network animation incubator series Random! Cartoons. The season follows the adventures of Finn, a human boy, and his best friend and adoptive brother Jake, a dog with magical powers which allow him to shapeshift at will. Finn and Jake live in the post-apocalyptic Land of Ooo. Along the way, they interact with the other main characters of the show: Princess Bubblegum, The Ice King, and Marceline the Vampire Queen.

The first episode of the eigth season was the two-parter episode "Dead World" and "Pit of Unknowing", both of which aired on November 12, 20XY.

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TBA 1 Dead World Peppermint Butler sends Finn, Jake, Marceline, and Ice King to the dead world to save Princess Bubblegum from staying dead. Too bad the Lich had the same idea.
TBA 2 Pit of Unknowing Finn, Jake, Marceline, and Ice King locate Princess Bubblegum, and in order to get out of the Dead World they'll need to defeat the Lich and trap him in the Dead World.
TBA 3 Big BMO BMO upgrades to become a giant mecha, but Finn and Jake have a hard time finding a use for BMO's new abilities.
TBA 4 Twilight Galaxy Princess Bubblegum and Flame Princess find information about Princess Bubblegum's parents. It turns out to be a trap though, but Bubblegum knew it the whole time and just wanted to spend time with Flame Princess and try to repair their strained relationship.
TBA 5 Vlad Motir Finn and Marceline go on a quest to find a wicked sword called Vlad Motir located in the Nightosphere, and get the help of a vampire tour guide who seems to know more about this sword than they do, as well as showing interest in Marceline, which frustrates Finn. They find out the vampire tour guide is Vlad Motir and trap him in the sword after he attacks both of them.
TBA 6 Spider Queen Finn and Jake battle a Spider Queen named Drida that wants to create her own kingdom over the Candy Kingdom, and Finn and Jake must team up with spider building constructors that hate their jobs.
TBA 7 Hazy Day Finn and Jake can't see anything beyond a bunch of blurs and attempt to go through their day.
TBA 8 Green Red Blue Finn and Jake battle a colorshifting monster that wants to eat Hotdog Princess.
TBA 9 Vulture Wings Marceline grows giant vulture wings on her back that try to get her to attack Finn and Jake, and so they have to climb a mountain to find a way to cure the curse.
TBA 10 Washed Out Finn, Jake, Marceline, and Princess Bubblegum try surfing but Ice King has other plans and ends up getting them all stranded in the middle of the ocean, where they have to take out a cyborg kraken.
TBA 11 Sand Dungeon Finn and Jake attempt to find the bottle of winds that will send them all home but it's inside a dungeon that's falling apart quickly. In the end, Finn finds out the there is a water dungeon underneath but has to leave Jake behind in order to get inside.
TBA 12 Princess of Water Finn finds a master key that allows him to open everything in the water dungeon. He comes across a golden box that contains a "water princess", who manages to collapse the dungeon but Splash Princess sends Finn out with a bubble. Finn discovers the key works on the entire island and opens up the chest with the bottle of winds and sends everyone home.
TBA 13 The 13th Princess Bubblegum finds some old robotic duplicates of herself, with B_013 the only one that seems operational. Bubblegum attempts to give it freedom and thought, but it wants a mission statement and it'll take anyone's. She attempts to deactivate the robot but can't bring herself to do it. She gives it one fixed directive; to move in a straight line until the end of time.
TBA 14 Spiked Lantern Finn and Jake find themselves in a dark cavern, with only a spiked to the nails lantern to give them light. Seeing as it's hard to pick up with severely getting hurt, they decide to poke it with sticks to make it move. This makes them more aware of their surroundings then ever before. When they get to the end of the dark cavern, they find themselves in the Ice King's house.
TBA 15 Evolution The episode follows a fish that adapts itself to walking on land and proceeds to follow his lineage up until Finn and Jake's time, where they accidentally kick it back to the river where the first ancestor came out of.
TBA 16 Trampled Fire Flame Princess and Splash Princess get into a battle once Flame Princess learns where the waves came from that nearly destroyed the fire kingdom.
TBA 17 Lily Pad Splash Princess attempts to become more zen and does yoga with a walking lily pad.
TBA 18 The Hand on Fate Finn and Jake find a wheel that tells fates, which they find they can manipulate after accidentally moving the hand after it spins.
TBA 19 Wheel Spoke BMO is convinced that an old wheel is speaking to him and does errands for it, where it is revealed to be Ice King's latest Princess kidnapping plot.
TBA 20 Five More Grayables to Tell Five grayables based off the five stages of sleep. Finn daydreams while listening to a lecture by Princess Bubblegum, Jake's brain produces a interesting symphony, Lemongrab runs through a triangular tunnel, Cinnamon Bun sleepwalks to a cliff where Fire Princess has to save him, and Susan Strong fights off King Worm's dream powers.
TBA 21 Fly Eyes Jake gets cursed with "fly eyes" by Magic Man, and the entire episode is seen through his eyes as they attempt to cure him.
TBA 21 Wedge Insanity When Lemongrab accidentally inserts a wedge into his head, he begins to revert to his less calm state where Finn and Jake have to stop him and get the wedge out.
TBA 23 Kiss of Death Finn gets the "kiss of death" from a naga that he slays, and he has to find a way to get it off before he dies.
TBA 24 The Conquest of Spaces Martin's ship goes through a wormhole, where he realizes that Finn is more important to him then he thought.
TBA 25 The Catherdral Martin summons the Lich to help make amends with Finn, but Finn refuses to accept that Martin has changed and the Lich steals Martin's soul and forces Finn to find a new one for him or Martin dies.
TBA 26 The Hourglass Finn has to find a soul for the Lich to use so that Martin doesn't die. He attempts to get one from a monster in a dungeon, but learns way too much about the personal lives of the dungeon creatures and can't bring himself to do it, so he offers up his soul instead.

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